All posts by Andrew

Multimedia Producer for University of Sydney and part-time graphic designer for Gravitas Board Games.

Latest designs

Here’s the updated design of the Starship Mat and new designs of the Command Cards (including new artwork!)

We’d love to hear what you think.

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Why Game Art and Graphic Design need to be tested as much as Mechanics

There’s a fundamental principle of graphic design and art in board game design: once gameplay starts art and graphic design should become invisible.

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